Physics4K  2013-06-04
Physics4K is the next great evolution in 2D physics engines. built upon the C++ Game Framework, it is going to take the next generation gaming world by storm.
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PKInclude.h
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1 // Filename: PKInclude.h
4 
5 //Preprocessor directive designed to cause the current source file to be included only once in a single compilation
6 #pragma once
7 
8 //Defined to allow for exporting class/methods as a class library
9 #ifdef PHYSICS4K_EXPORTS
10  #define PK_API __declspec(dllexport)
11 #else
12  #define PK_API __declspec(dllimport)
13 #endif