Physics4K  2013-06-04
Physics4K is the next great evolution in 2D physics engines. built upon the C++ Game Framework, it is going to take the next generation gaming world by storm.
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Box.h File Reference
#include "PKInclude.h"
#include "Vector2f.h"
#include <float.h>
#include "Shape.h"

Go to the source code of this file.

Classes

class  PK::Box
 

Namespaces

 PK
 

Constant Groups

 PK