MuGameFramework  1.0
MuGameFramework is a 2D game framework built upon C# and SFML
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Package MuGameFramework.Audio

Classes

class  Music
 Music object used for large music files, streaming from the file system More...
class  Sound
 Sound object for playing a Soundbuffer from mebory - used for small soundbytes, sound effects More...
class  SoundBuffer
 SoundBuffer object for holding a music file in memory More...

Enumerations

enum  SoundStatus { Paused = SFMLSoundStatus.Paused, Playing = SFMLSoundStatus.Playing, Stopped = SFMLSoundStatus.Stopped }
 Status for a current sound object More...

Enumeration Type Documentation

Status for a current sound object

Enumerator:
Paused 
Playing 
Stopped