MuGameFramework  1.0
MuGameFramework is a 2D game framework built upon C# and SFML
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MuGameFramework.IDrawable Interface Reference

Interface ensuring all drawable classes have the Draw methods More...

Inheritance diagram for MuGameFramework.IDrawable:
MuGameFramework.GameComponent MuGameFramework.Diagnostics.FPSCounter

Public Member Functions

void LoadContent ()
 Load content for thus objects in the game Runs before Initialize
void UnloadContent ()
 Unload content loaded into the game
void Draw (SpriteBatch spriteBatch)
 Draw the objects in the game every tick

Detailed Description

Interface ensuring all drawable classes have the Draw methods

Member Function Documentation

void MuGameFramework.IDrawable.Draw ( SpriteBatch  spriteBatch)

Draw the objects in the game every tick

Implemented in MuGameFramework.GameComponent.

void MuGameFramework.IDrawable.LoadContent ( )

Load content for thus objects in the game Runs before Initialize

Implemented in MuGameFramework.GameComponent.

void MuGameFramework.IDrawable.UnloadContent ( )

Unload content loaded into the game

Implemented in MuGameFramework.GameComponent.


The documentation for this interface was generated from the following file: