MuGameFramework  1.0
MuGameFramework is a 2D game framework built upon C# and SFML
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MuGameFramework.IContent Interface Reference

Interface ensuring all pieces of content have these methods More...

Inheritance diagram for MuGameFramework.IContent:
MuGameFramework.Audio.Music MuGameFramework.Audio.SoundBuffer MuGameFramework.Graphics.Font MuGameFramework.Graphics.Texture2D

Public Member Functions

void LoadContent (string fileToLoad)
 Load a file into this object (if file is not already loaded into it)
bool IsDisposed ()
 Is this Texture disposed?

Detailed Description

Interface ensuring all pieces of content have these methods

Member Function Documentation

bool MuGameFramework.IContent.IsDisposed ( )

Is this Texture disposed?

Returns
Is this Texture disposed?

Implemented in MuGameFramework.Audio.Music, MuGameFramework.Graphics.Font, MuGameFramework.Audio.SoundBuffer, and MuGameFramework.Graphics.Texture2D.

void MuGameFramework.IContent.LoadContent ( string  fileToLoad)

Load a file into this object (if file is not already loaded into it)

Parameters
fileToLoadLocation of file to load

The documentation for this interface was generated from the following file: