C++ Game Framework  2013-06-04
CGF is a DirectX 11 game framework, built in C++ and DirectX 11. This is used to contain many to the DirectX functionality and wrap them into a framework to make game development easier.
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DDS_HEADER_DXT10 Struct Reference

Public Attributes

DXGI_FORMAT dxgiFormat
 
uint32_t resourceDimension
 
uint32_t miscFlag
 
uint32_t arraySize
 
uint32_t miscFlags2
 

Member Data Documentation

uint32_t DDS_HEADER_DXT10::arraySize
DXGI_FORMAT DDS_HEADER_DXT10::dxgiFormat
uint32_t DDS_HEADER_DXT10::miscFlag
uint32_t DDS_HEADER_DXT10::miscFlags2
uint32_t DDS_HEADER_DXT10::resourceDimension

The documentation for this struct was generated from the following file: