C++ Game Framework  2013-06-04
CGF is a DirectX 11 game framework, built in C++ and DirectX 11. This is used to contain many to the DirectX functionality and wrap them into a framework to make game development easier.
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CGF Namespace Reference

Classes

class  Camera
 
class  CGFException
 
class  Color4f
 
class  ColorBox
 
class  ColorCircle
 
class  ColorLine
 
class  ColorShader
 
class  D3DManager
 
class  DrawableString
 
class  Font
 
class  FontShader
 
class  GameCode
 
class  GameContainer
 
class  GameEngine
 
class  GameTime
 
class  GraphicsDevice
 
class  IGraphicsObject
 
class  Input
 
class  Texture
 
class  TextureBox
 
class  TextureShader
 
class  Vector2f
 
class  Vector3f
 
class  Window
 

Typedefs

typedef std::pair< Vector2f,
Vector2f
LinePosition
 

Enumerations

enum  TimeType { MILLISECONDS, SECONDS }
 

Typedef Documentation

typedef std::pair<Vector2f, Vector2f> CGF::LinePosition

Enumeration Type Documentation

Enumerator
MILLISECONDS 
SECONDS