C++ Game Framework  2013-06-04
CGF is a DirectX 11 game framework, built in C++ and DirectX 11. This is used to contain many to the DirectX functionality and wrap them into a framework to make game development easier.
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CGameFramework Directory Reference

Files

file  Camera.cpp
 
file  Camera.h [code]
 
file  CGFDebug.cpp
 
file  CGFDebug.h [code]
 
file  CGFException.h [code]
 
file  CGFInclude.h [code]
 
file  CGFMath.cpp
 
file  CGFMath.h [code]
 
file  Color4f.cpp
 
file  Color4f.h [code]
 
file  ColorBox.cpp
 
file  ColorBox.h [code]
 
file  ColorCircle.cpp
 
file  ColorCircle.h [code]
 
file  ColorLine.cpp
 
file  ColorLine.h [code]
 
file  ColorShader.cpp
 
file  ColorShader.h [code]
 
file  D3DManager.cpp
 
file  D3DManager.h [code]
 
file  DDSTextureLoader.cpp
 
file  DDSTextureLoader.h [code]
 
file  DrawableString.cpp
 
file  DrawableString.h [code]
 
file  dxerr.cpp
 
file  dxerr.h [code]
 
file  Font.cpp
 
file  Font.h [code]
 
file  FontShader.cpp
 
file  FontShader.h [code]
 
file  GameCode.cpp
 
file  GameCode.h [code]
 
file  GameContainer.cpp
 
file  GameContainer.h [code]
 
file  GameEngine.cpp
 
file  GameEngine.h [code]
 
file  GameTime.cpp
 
file  GameTime.h [code]
 
file  GraphicsDevice.cpp
 
file  GraphicsDevice.h [code]
 
file  IGraphicsObject.h [code]
 
file  Input.cpp
 
file  Input.h [code]
 
file  InputKey.h [code]
 
file  resource.h [code]
 
file  Texture.cpp
 
file  Texture.h [code]
 
file  TextureBox.cpp
 
file  TextureBox.h [code]
 
file  TextureShader.cpp
 
file  TextureShader.h [code]
 
file  Vector2f.cpp
 
file  Vector2f.h [code]
 
file  Vector3f.cpp
 
file  Vector3f.h [code]
 
file  Window.cpp
 
file  Window.h [code]