C++ Game Framework  2013-06-04
CGF is a DirectX 11 game framework, built in C++ and DirectX 11. This is used to contain many to the DirectX functionality and wrap them into a framework to make game development easier.
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TextureShader.h File Reference
#include <d3d11.h>
#include <DirectXMath.h>
#include <D3Dcompiler.h>
#include "CGFInclude.h"

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class  CGF::TextureShader



Constant Groups