C++ Game Framework  2013-06-04
CGF is a DirectX 11 game framework, built in C++ and DirectX 11. This is used to contain many to the DirectX functionality and wrap them into a framework to make game development easier.
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Input.h File Reference
#include <dinput.h>
#include "Vector2f.h"
#include "InputKey.h"
#include "CGFInclude.h"

Go to the source code of this file.

Classes

class  CGF::Input
 

Namespaces

 CGF
 

Constant Groups

 CGF
 

Enumerations

enum  { STATE1, STATE2 }
 
enum  MouseButton { IM_LMB = 0, IM_RMB = 1, IM_MMB = 2 }
 

Enumeration Type Documentation

anonymous enum
Enumerator
STATE1 
STATE2 
Enumerator
IM_LMB 
IM_RMB 
IM_MMB