C++ Game Framework  2013-06-04
CGF is a DirectX 11 game framework, built in C++ and DirectX 11. This is used to contain many to the DirectX functionality and wrap them into a framework to make game development easier.
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GameTime.h File Reference
#include <Windows.h>
#include "CGFInclude.h"
#include <MMSystem.h>

Go to the source code of this file.

Classes

class  CGF::GameTime
 

Namespaces

 CGF
 

Constant Groups

 CGF
 

Enumerations

enum  CGF::TimeType { CGF::MILLISECONDS, CGF::SECONDS }